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Do We Really Need Another Burnout? PDF Print E-mail
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Written by Abhishek Dwivedi   
Monday, 14 July 2008

Let's face it people. Criterion is churning out more new updates than Spore's Creature Creator has been churning out penis monsters. With the new and long awaited Cagney update available for the Xbox 360 and PS3, the upcoming Davis update in August, and the Eastwood update in the Fall as well as talk about another update offering planes in Paradise City - one question has come to mind.


Do we really need another Burnout?

paradise_bikes.jpg

Criterion has taken a chance and succeed with their "Massive" updates that makes Grand Theft Auto IV's "Episodic Content" look like Oblivion's ever so useless Horse armor. Adding several gameplay additions like new gametypes to motorcycles, outer islands, and maybe even planes. It seems like they gotten things down good enough where they don't even need to release a Burnout 6. There hasn't even been much talk, speculation or even rumors on a Burnout 6.

These upcoming updates are surely promising as well. They can turn a game from a simple car crashing arcade game into a huge expansive game with the addition of motorcycles, a night/day cycle, a new island, and possibly planes. Transforming Paradise into a game that can reach more players of other genres: like the flight sim crowd.


Another important question comes to mind as well. If Criterion can continuously update their game to add more aspects to it's gameplay: Why doesn't any other company do the same? Sports games are Subject A. It seems like every year gamers (And myself) are spending $60 every year on sports games that often nothing more then ti's predecessor but an updated roster. Hence the fact that EA publishes the Burnout games.

This update ordeal surely pleases the gamers though. Where instead of having to shell out 60 bucks every year or so on a slightly improved sequel; gamers only have the option to spend $10 (sometimes nothing) on an update that can extend the life of the game for another 3 months. And since they seem to release a new update every 4 months or so, they can really make Burnout Paradise last for a lot longer then most games of the same genre.

However, a sequel can always bring even more new features to the table that no updates or downloadable content can ever top, in turn making the developers some much appreciated bank.

But what is the reason behind all this downloadable content? Are they creating these updates to put off making the next sequel? Or are these "Updates" a clever scheme from Criterion?

Nevertheless, no other game has been backed up by downloadable content like Burnout Paradise - excluding Money..er.. Microsoft's 50 Million dollar deal to get some exclusive GTA:IV DLC in the Fall. And it seems like Criterion doesn't plan to stop making updates for Paradise City and it's ambitious drivers. So take it or leave it, Burnout Paradise's frequent major updates are definitely a big hit and a great idea from Criterion Games.

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