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The Gamer's Bill of Rights!
Finally,
its here. A full detailed Bill of Rights which every Gaming publisher
has to comply with if they want their games to sell. This is something
STEAM players might find very relieving, especially if you ve been
having problem with running a certain game or even playing a single
player game in offline mode.
This initiative has
been taken by Stardock (the company that made Objectdock). They are
trying to get into Gaming industry as rival to Steam and realized
gaining Gamers trust isn't so easy. Hence, they formed a Gamer's Bill
of Rights.
Just like humanity in general, PC gamers are entitled to
basic liberties: freedom to return computer games that don't work (for
a full refund); minimum requirements that are actually accurate; to not
be treated as a criminal by game companies, and so forth.
To
uphold these rights, Stardock and Gas Powered Games decided to put
together the Gamer's Bill of Rights, which we present before you today.
These are the key elements that publishers need to adhere to in their
games; they're all pretty common sense, but they're things that the
game industry is increasingly straying from. We admit that many
developers are at the mercy of their publishers, but our goal, if we
get enough industry support on this, is to create a consortium that
upholds the following basic standards for PC games:
We
the Gamers of the world, in order to ensure a more enjoyable
experience, establish equality between players and publishers, and
promote the general welfare of our industry hereby call for the
following:
- Gamers shall have the right to return games that don't work with their computers for a full refund.
- Gamers shall have the right to demand that games be released in a finished state.
- Gamers shall have the right to expect meaningful updates after a game's release.
- Gamers shall have the right to demand that download
managers and updaters not force themselves to run or be forced to load
in order to play a game.
- Gamers shall have the right to expect that the minimum
requirements for a game will mean that the game will adequately play on
that computer.
- Gamers shall have the right to expect that games won't
install hidden drivers or other potentially harmful software without
their express consent.
- Gamers shall have the right to re-download the latest versions of the games they own at any time.
- Gamers shall have the right to not be treated as potential criminals by developers or publishers.
- Gamers shall have the right to demand that a single-player
game not force them to be connected to the Internet every time they
wish to play.
- Gamers shall have the right that games which are installed
to the hard drive shall not require a CD/DVD to remain in the drive to
play.
This isn't something terribly new to gaming in general--consoles
already have a similar standards system. Microsoft, Sony or Nintendo,
certify console games and tell developers what they can and cannot do.
But on the PC we don't have anything like that. Of course, we do have
Games for Windows, but it's not quite the same as what we're doing
here. (Actually, I'd love it if Games for Windows or the PC Gaming
Alliance adopted these Rights.)
Let's talk about a few of these Rights:
No. 3: "Gamers shall have the right to demand that games be released in a finished state." Users
want support for a game after it's released. Believe it or not, they
don't want buggy software that gets maybe one patch after launch.
Gamers want a reasonable amount of support post-launch.
No.
6: "Gamers shall have the right to expect that the minimum requirements
for a game will mean that the game will adequately play on that
computer." Face it: system requirements are not always
honest. One of the things that has always frustrated gamers is when
they see a great clip of a game on GameTrailers, they get a game,
expecting it to run decently, and they later find out that their system
had no chance of ever reasonably running the game at those minimum
specs. Sure, a $5,000 PC will run a game better than a $1,000 setup,
but users will many times have to turn off so many graphical features
that it looks nothing like what they saw in the trailer.
No. 8: "Gamers shall have the right to not be treated as potential criminals by developers or publishers." Obnoxious copy protection methods punish honest, paying gamers.
So
to reiterate, here are the steps Stardock and Gas Powered Games plan on
taking: Announce the new principles and adhere to them (done); Try to
get other publishers to sign on; Form a consortium; And add on to the
bill in a way that makes sense.
But for now, here it is. We'll
be judging reaction on it, and we'll be talking to developers soon. Of
course, some companies won't think that this is worth their time.
(Publishers will probably ask, "Who the hell is Stardock? - that would
be my reaction.) But it's the gamers who will end up driving something
like this. From there, we hope this grows organically. If publishers
want to participate in this, they certainly can--it costs them nothing,
all they have to do is agree to adhere to the Rights.
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