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Speaking with Valve's Doug Lombardi
earlier this week at E3, we got onto the topic of the upcoming Xbox
Live Arcade version of Portal. I wanted to know what gamers could
expect from the game and why Valve decided to tweak it for the XBLA
release.
"It's about giving gamers more choices, more points of entry to get
to the party, open more gates to the theme park as it were," he said.
"It makes a lot of sense for us.
"The main idea is that this is Portal available as a download, and
there is additional content as advanced challenges that will be
available to you after you finish the critical path of the game."
But will we be seeing more of GlaDOS this time around, or perhaps an extended storyline?
"No," he said, breaking hearts everywhere. "That's for a game to be named later perhaps."
To check out our full interview with Lombardi and hear him pontificate on everything from Left 4 Dead Machinima to Steam as an archive for games hit up the link below.
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