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| Protocol 48 for NON-STEAM ! |
| Written by popo | |||||||||||||
| Monday, 10 November 2008 | |||||||||||||
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A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. Note that this update will require all game servers to restart. Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command The unmentioned feature in this update was the forcing the Game to use protocol 48 authentication system. Thus making all *Cracked* non-steam servers useless to STEAM users.[as all the cracks were made for v19-27 etc versions of cs] After few days of waiting still their wasnt a proper client or a server patch to pwn this new Protocol from valve. The LCGZ admins decided to make their Match Server to STEAM only for the sake of STEAM community in SL. But there were many difficulties as in most clans out there had only some steam players and some use cracked steam and etc.
The Steamworks Protocol48 update to NON-STEAM CS16 Client: How to install
2. Use protocol 48 patch and install in to urs hl.exe root directory. (http://gamerscreed.net/Downloads/Download-document/228-CS-protocol-48.html) 3. U are done.. u can check in hlds . version and status command. 4. However if u like to switch between 47 to 48 protocol u can use the .bat file and run accordingly as per ur need (http://gamerscreed.net/Downloads/Download-document/229-Switch-from-protocol-47-to-48-and-wise-versa.html) Keep Gaming Keep Rocking.. Cheers PoPo
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